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Effective against light vehicles and light tanks. Cheap AT-guns, limited in effectiveness against medium/heavy tanks. Effective booby traps and anti personnel mines Most units have camouflage/ ambush ability Able to spawn from constructed 'tunnel entrances' (will be explained). Infantry/ fortifications and artillery based warfare, limited vehicles and tanks. Infantry can be trained quickly and can reach large numbers fast. Versatile infantry, but relatively weak. Strong early game, relatively weak late game.
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Just created this to see if it could be done and see everybodies feedback. This is my idea/ template for a japanese faction, some of the units/ weapons may be historically inaccurate and manpower/munitios costs etc are only a rough guideline. Ok so I was thinking,It would be pretty cool to add a Japanese faction to COH2 int he future perhaps?
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